Publications

See also my Google Scholar profile.

2026

G-RRM: Guiding Symbolic Solvers with Recurrent Reasoning Models
NeSy 2026 — 20th International Conference on Neural-Symbolic Learning and Reasoning
RePAIR: Predictive Self-Supervised Representation Learning in Chess
IEEE Conference on Games (CoG) 2026
Toxicity in Twitch Chats: An LLM-Based Analysis Across Gaming Communities
IEEE Conference on Games (CoG) 2026
Symbol-Equivariant Recurrent Reasoning Models
ICML 2026 — 43rd International Conference on Machine Learning

2025

Drafting “Magic: The Gathering” With High-Dimensional Card Embeddings
IEEE Transactions on Games
Deceptive Game Design? Investigating the Impact of Visual Card Style on Player Perception
IEEE Conference on Games (CoG) 2025
UrzaGPT: LoRA-Tuned Large Language Models for Card Selection in Collectible Card Games
arXiv preprint

2024

Neural Network-based Information Set Weighting for Playing Reconnaissance Blind Chess
IEEE Transactions on Games
Contrastive Learning of Preferences with a Contextual InfoNCE Loss
arXiv preprint
Efficiently Training Neural Networks for Imperfect Information Games by Sampling Information Sets
KI 2024: Advances in Artificial Intelligence
Learning With Generalised Card Representations for “Magic: The Gathering”
IEEE Conference on Games (CoG) 2024 — best student paper award
Contrastive Learning for Imperfect Information Games
PhD thesis, Johannes Kepler University Linz

2023

The Machine Reconnaissance Blind Chess Tournament of NeurIPS 2022
NeurIPS 2022 Competition Track
Weighting Information Sets with Siamese Neural Networks in Reconnaissance Blind Chess
IEEE Conference on Games (CoG) 2023

2022

Supervised and Reinforcement Learning from Observations in Reconnaissance Blind Chess
IEEE Conference on Games (CoG) 2022
Quantity vs Quality: Investigating the Trade-Off between Sample Size and Label Reliability
arXiv preprint

2021

A Comparison of Contextual and Non-Contextual Preference Ranking for Set Addition Problems
ICML 2021 SubsetML Workshop
Predicting Human Card Selection in Magic: The Gathering with Contextual Preference Ranking
IEEE Conference on Games (CoG) 2021 — best paper award